Why is collision acting different on mobile?

Hello good people. I am having some strange problems with collision on my mobile device. I have a spaceship that shoots projectiles.When I test the game on my PC everything works just fine, but when I launch the same game on my mobile, the bullet starts colliding with my spaceship. I have noticed that if I turn my ship and shoot, its ok, but when I fly straight there is a problem.

In this video you can see my collision setup and the game in view port:

Here is a video of me playing the same game on my samsung galaxy s4:

If someone knows what can I do to fix it, please let me know. Thank You!

Hi Pabooklas,

I haven’t been able to reproduce your issueyet. This maybe have something to the custom meshes that you are using. Would you be okay with Private Messaging me a link to download you project on the forums? We prefer downloading from Dropbox or Googledrive.

https://forums.unrealengine.com/forum.php

I downloaded your project and I see what you’re talking about. It seems that mobile isn’t recognizing the position of the sockets. I’m looking into that, as well as trying to find a workaround for you. I’ll post as soon as I have something.

Hello. Its good to know that its not just me beeing bad. Looking forward to hear from you. Cheers!

Hi Pabooklas,

Have you tried this in the new 4.5.1 release to see if this is working correctly now?

Hi Pabooklas,

We haven’t heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you’re still experiencing this issue, please let us know if the issue is still present in 4.5.1.

Thanks,

TJ