Can't recompile a project for 4.4.1

Guys, I’m in a big trouble here… I’ve just installed 4.4.1 (came from 4.4) and now Unreal ask me to recompile an specific project before opening it.
“Project modules are missing or out of date. Would you like to recompile them?”

But if click OK I’ll get this message:
“Game code couldn’t be compiled. Continue trying to start anyway?”

And if I try to open anyway, this is what I’ll get:
“The game module ‘ArchMap’ does not appear to be up to date. This may happen after updating the engine. Please recompile this module and try again.”

Then the editor closes before opening anything and I can’t access my project anymore. It’s important, I need to recover it somehow… Does anyone know how to solve that?

My project started crashing too after updating to 4.4.1 from 4.4.0…this update really screwed me over…I can open my project but doing pretty much anything causes it to crash… please let me know if you find a fix.

I didn’t find a way to fix it yet… I’ve found a workaround though. Another version of the project (a month older) opened in 4.4.1 alright, so I grab all the stuff inside the “content” folder of the actual project and paste it inside the “content” folder of that old version (replaced all the stuff with same name). Then I could get it to work with minor changes needed. But I’m very worried about it. Now I need to keep a lot of backup versions just in case I’ll need this procedure again in the future.

Same issue here!

The only one solution is to download the source code of the engine and compile it then run your project on it… you can download 4.4 or get all releases from this link

https://github.com/EpicGames/UnrealEngine/releases

This is tutorial for how to compile the engine using Visual Studio 2013

Hope that will help

Edit: Don’t forget to download Required_1of2.zip and Required_2of2.zip and unzip them in cloned source folder. In order you have to unzip 1of2 first then 2of2 then the source of the engine.