Adobe After effects to UE4 workflow?

I was wondering if it’s possible to create explosions in after effects and somehow export those to UE4. I may be going about this the wrong way, if someone has a better workflow suggestion using Max or Maya please point me in the right direction.

Thanks for any help and replies

This should interest you:

It’s made in Max but you might translate it to how to do it in After Effects

Thanks, very helpful

This is i different example but the concept is the same.

This is a different example, but it worked for me.