Hi, a bit of a newbie question.
I have a level that is a group of rooms and corridors. Now I am using 400x400x20 cubes to make up everything.
However when I play the level I tend to see clipping, so I see flashes of white where the mesh has not loaded for a split second.
Is their a way I can reduce or prevent this? Any settings. At the moment I’m only grey boxing things so this is the lowest amount of meshes I was expecting to use.
Thanks
Ed