set actor scale 3d on overlap event
I am pretty new to UE and blueprints and still learning. I am trying to create a menu for VR where while pointing on an object it scales up a little then go back to regular size.
it looks like the Even ActorEndOverlap is crashing the app. I mus t be doing something wrong, but don't know what.
Hope you're enjoying UE4 so far.
With menus, you might want to look at using a widget blueprint instead of standard blueprints. They have a lot of out-of-the-box functionality for menus, like buttons, and would be easier to re-size on demand.
answered Jul 21 '19 at 11:07 PM
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