I can’t find the DepthBiasAlpha, do we have something similar in UE4? A check box in cascade for activation of soft particles would be handy.
Is the “Depth Fade” node what you are looking for (Available under Depth and Utility) ? Also, if you want to blend your particles you have to use now “Particle color” instead of the “Vertex color” node.
No, that’s not what I mean. Particle blend in/out is no problem, I’m speaking about intersection with geometry.
Well, the depth fade node should be what you want. Did you tried it inside your materials ?
I gave it another shot with a different value, and it works. Thanks!
This should help out.