ResumePathFollowing() after ReceiveSmartLinkReached
I would like to ask why should I call ResumePathFollowing() after ReceiveSmartLinkReached ? Everything works even without calling that function.
Maybe, it is some old deprecated comment...
asked Aug 31 '14 at 01:56 PM in C++ Programming
Lets say your AI Agent has a a path from point A to B. If there is a UNavLinkCustomComponent in the path the OnLinkMoveStarted will be called by the PathFollowingComponent but its your responsibility to call ResumePathFollowing() wich calls UNavLinkCustomComponent::OnLinkMoveFinished if you don't call it this method will be only called at the moment the Agent reach its destination or if it reach another UNavLinkCustomComponent.
answered Apr 24 '18 at 04:00 PM
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