Character-Actor is not moving on Clientside
Hi there, i'm new on UE4 and started a small Test Project where the Player can select a Character and then move him with double-click to a Location. This works fine on Serverside but on Clientside the Char doesn't do anything. This is how i setup the movement of the Char
And this is how i call the "Move" Event and track the double-click
I also tried to run the movement only on server but same result. Any idea on this problem? Thanks.
asked Aug 31 '14 at 02:56 PM in Blueprint Scripting
Check if your Character is Movement Replicates. If you move him on Server side, he should move on client side also.
And for the control from client side, you need to Set Owner of character you select to your player controller, then you can call move from client side, if not you need to tell server to move that character for you.
answered Sep 01 '14 at 01:42 AM
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