Is it possible to read and write .csv files during runtime?

Hi everyone! I’m looking into using UE4 for a potential business application, and I’m wondering if it’s possible to read and write .csv files during runtime?

in my experience and from what i’ve seen in others posts it is possible to read from a csv but i haven’t seen anyway to write to one via bp. thats not to say its impossible, but its not something readily available in blueprint from my experience. If i recall correctly when reading values from a csv i was using nodes from Rama’s Victory plugin.

heres the function i created for a project i was working on. this function takes in a csv file, separates the rows into a array of strings, then separates the row by column, and stores the information in a data table.