Load Persistent Level and sublevels at start of packaged game

Hello, I have a persistent level and 9 sublevels. In the editor I can load them just fine but when I package the game only one Level loads and I can’t seem to load the other levels by any means possible.How can I make it so that the Parent Persistent Level and all sublevels load on startup in the packaged game?

window Levels/LevelDetails: Initially Loaded and Initially Visible , check this.

but keep in mind - performance

thanx, I think I have done something wrong tho. I don’t have a Level streaming component when I select my level. :slight_smile: it’s actually neighboring landscapes.

In 4.23 i don’t see those options either, i think this has changed now?
Curious how to set those options now (currently i am manually loading them at start, which causes a few issues…)
Perhaps i am also doing something wrong? :slight_smile:

Yeah I didn’t see this in 4.23 either, how I did it is just by going to the “Levels” tab, right-clicking the sublevel, going to “Change Streaming Method” and clicking “Always Loaded”.