Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

[UMG]Getting an error upon saving level

Getting this error message upon saving:

 Can't save D:/User/*/Documents/Unreal Projects/*/Content/Maps/Example_Map.umap: Graph is linked to object(s) in external map.
 External Object(s):
 Try to find the chain of references to that object (may take some time)?

Building_GeneralInfo and Building_ProductionInfo are two UI Widgets which inherit from a BaseButton UI Widget. They're all just buttons with a text block inside them. Not sure how to clear up this error.

Edit: Some more info. It seems to always occur when i try to create an instance of the button from blueprint. My goal is to have an array of BaseButtons that i can pull from from my UI. It seems like for some reason I cannot add these buttons BPs to an array.

Edit 2: Another 'Bug'. Using Create Widget, and it doesn't seem to detect any BPs that don't directly inherit from UserWidget.h. It works with only my BaseButton, but not anything that inherits from it.

Product Version: Not Selected
more ▼

asked Sep 01 '14 at 03:29 AM in Bug Reports

avatar image

151 11 17 22

avatar image Adam Davis STAFF Sep 02 '14 at 08:27 PM

Hi Makotech222,

Have you been able to reproduce this in a clean project with no additional content?

avatar image Makotech222 Sep 02 '14 at 09:17 PM

I think i may have fixed it. It seems like UE4 doesn't like copying and pasting blueprints. I copied and pasted all of my basebutton BPs. Creating them manually pretty much fixed all of my issues.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hi Makotech222,

If you had any custom variables in your blueprints that is a high possibility. However I am happy to hear that you have fixed your error. I will mark this as answered for tracking purposes. If you continue to experience this error, please comment back and let us know so we can continue to look into this. Have a great day!

more ▼

answered Sep 02 '14 at 10:02 PM

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question