How to change values of a noise material?

I want to make multiple material noises for the different biomes in my game but I don’t know how to change the min output, max output and scale from the noise node from the outside. Any ideas?

284706-perlinnoise.png

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I think the default position input is world position, so if you take the world position node and multiply that by a constant and plug that into the position input of the noise node it will adjust the scale.

you can plug the output of the noise node into the input of the ‘remap value to range’ node to adjust the output value of the noise node. Add, multiply, power, and clamp nodes can all be used to adjust the values as well.

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