Actor always spawns at 0,0,0 no matter what.
It's just a spawn actor from class, the transform is the origin of the bp spawning it's bounds. If I do a print string it says it's in the right location except I can physically see that it isn't.
asked Aug 11 '19 at 05:06 PM in Blueprint Scripting
Follow this question
Once you sign in you will be able to subscribe for any updates here