How To List Dedicated Servers?
Hello I have a server list widget that is supposed to get all the dedicated servers that are being hosted and make a button on the server list for each server found.
This worked when I would launch a server from the game but now that I have a standalone dedicated server built, the game isn't detecting the servers.
Here is the blueprints I have
Event UpdateList is called when this widget is constructed and can be called again with a refresh button I have.
The server itself does work because I'm able to connect to it through open(myip) in console.
Any help would be appreciated thank you.
asked Aug 11 '19 at 07:27 PM in Blueprint Scripting
I believe "Find Sessions" is used for local listen servers, so if in the same network a player is both the server and a client. I don't think a dedicated server on a local network has any point (regarding real life scenarios), so that can be a reason to why it fails to work.
If you want your game to be playable on the internet with dedicated servers, you are going to have to use master servers; the easiest way is to use an Online Subsystem that has it implemented, like Steam, but you can also write and set up your own.
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