[Closed] Project Won't Open - Replicated [resolved]
I was working on a practice c++ project with Unreal Engine 4.23 Preview and it would compile successfully, but when I attempted to launch the project it would load 95% of the project and then silently terminate.
I checked the logs and discovered that the editor crashed due to a variable having replication implemented, but it didn't have the "Replicated" specifier.
asked Aug 12 '19 at 09:26 AM in C++ Programming
The question has been closed Aug 12 '19 at 09:34 AM by Spidermined for the following reason:
The question is answered, right answer was accepted
I added the "Replicated" specifier to the variable. The Crash Reporter eventually appeared, but I will submit a bug report.
answered Aug 12 '19 at 09:33 AM
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