How can I move the my character camera component to face another BP?
I have a screen in a game that when you walk up to if like to the camera for the my character BP (first person template) to move forward and set at a point where only this screen Is in view.
There will be more than one screen on the map.... Can someone explain to.me how I do something such as this? I figured I'd get a box trigger in the BP of the screen that casts my character and then play with camera component that way but....how do I get the camera to do what I need it to do???
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