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How can I move the my character camera component to face another BP?

I have a screen in a game that when you walk up to if like to the camera for the my character BP (first person template) to move forward and set at a point where only this screen Is in view.

There will be more than one screen on the map.... Can someone explain to.me how I do something such as this? I figured I'd get a box trigger in the BP of the screen that casts my character and then play with camera component that way but....how do I get the camera to do what I need it to do???

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asked Sep 01 '14 at 09:34 AM in Blueprint Scripting

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AttemptD
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avatar image AttemptD Sep 03 '14 at 03:03 AM

Does anyone have any idea how to walk me through something like this?? I'm still at a loss.

avatar image Shadowriver Sep 06 '14 at 11:38 PM

So you want like a zoom in to screen and when that is doen you wan to switch to that camera?

avatar image AttemptD Sep 07 '14 at 01:31 AM

Yes that that is exactly correct. How would I go about that?

avatar image AttemptD Sep 08 '14 at 03:46 PM

or maybe has there a little easier way to do this? i really need a starting point.

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Maybe that help

Zoom Camera

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answered Jan 10 '15 at 07:21 PM

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buscas31
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