x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Is there a way to know when destination has been reached with either UNavigationPath or UAIBlueprintHelperLibrary?

The AIController has OnMoveCompleted, but I'm not finding anything comparable in the tools available to a PlayerController.

UNavigationPath: http://api.unrealengine.com/INT/API/Runtime/NavigationSystem/UNavigationPath/index.html

UAIBlueprintHelperLibrary: http://api.unrealengine.com/INT/API/Runtime/AIModule/Blueprint/UAIBlueprintHelperLibrary/index.html

Product Version: UE 4.22
Tags:
more ▼

asked Aug 13 '19 at 02:29 AM in C++ Programming

avatar image

Kochab
563 59 164 125

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question