Set array elem suddenly stopped working?

Thanks a lot for your time. Logs give me the source of error. Although I was resizing my array on begin play in mission bp, objective array didn’t get resized for some reason. I added a resize node on event accept mission and it did the trick. I still have no idea why it worked before and didn’t give me this error days ago.

My set array elem node suddenly stopped working. I did a little research and found that this is a bug. But that answers were old. Is there any solution to this ?

What do you mean by “Suddenly stopped working”? When it stopped working? What have you done before this? Is node not fire or node fire but doesn’t do anything?

I didn’t make any changes to my mission accept logic. Event and node is firing fine, I put a print string in before and after set array elem node, it printed fine. But node itself doesnt change any values in array. A few minutes ago node was working fine.

is it working with other arrays and other structs? Are you playing as client or standalone game (Possible replication problem)? Also it’ll be good to check logs (Window → Developer Tools → Output Logs)

I notice you don’t have ‘size to fit’ checked, in your example the SetArrayElem will only work if the array already has at least one item…

it’ll be nice if you tick your answer as solved