i have a custom filetype I have already built drag and drop support for and I understand how to parse the file to a string and get the data out of it. in this file, however, there is one section that is a series of file directories. for example it looks something like this
C:\Textures\Texture1.png
C:\Textures\Texture2.png
I was wondering if there is a simple way to use the directory of something that the engine can import to directly create an asset in the content browser