I’m still relatively new to Unreal, but I’m trying to have an event fire whenever you look directly at your VR controller with your headset. Specifically I want to make tooltips appear on the controllers when you look directly at them. I couldn’t get it to work, then i finally had the bright idea to turn on the ‘draw debug’ feature, and it looks like the line trace is just going straight through the controllers. I can’t seem to figure out what needs to be changed to make the line trace hit.
I’m using a slightly modified version of the vr blueprint template. I’ve tried enabling ‘simulation generates hit events’ for the MotioController inside BP_MotionController, and that did not seem to do anything.
Any help is greatly appreciated!