AI (OnSeePawn) doesn't shoot at another bot

My HelperTurret (near me) shoots only at the FirstPersonCharacter. I have duplicated the enemy and tried to replace the CastTo with EnemyTurret, but they pretend they don’t see it and do nothing. What kind of sorcery is this?

Hello linkings,

Solution is quite simple. Open your AI blueprint, select your pawn sensing component and under AI details untick box “Only Sense Players”.

285123-pawnsensing.png