Attach a button to a radio

So im trying to attach a button to its radio, I have given it an attach point as you can see in the Image.

when the player drops the button on the radio it detects a collision using a box collision it calls an event within the radio to attach it as shown below

this in the radio BP responding to the event call “Attach”

The result that im expecting is that the button snaps to the Scene component “AttachCtrBtn” on Radio BP
but the result is instead as follows (NOTE: the button by default simulates physics so does the radio):

what could be the problem?