Face AR Sample Build Fails On Windows with Mac

build have error flowing:

Undefined symbols for architecture arm64:
  "_OBJC_CLASS_$_ARObjectAnchor", referenced from:
      objc-class-ref in Module.AppleARKit.cpp.o
  "_OBJC_CLASS_$_AREnvironmentProbeAnchor", referenced from:
      objc-class-ref in Module.AppleARKit.cpp.o
  "_OBJC_CLASS_$_ARImageTrackingConfiguration", referenced from:
      objc-class-ref in Module.AppleARKit.cpp.o
  "_OBJC_CLASS_$_ARObjectScanningConfiguration", referenced from:
      objc-class-ref in Module.AppleARKit.cpp.o
  "_OBJC_CLASS_$_ARReferenceObject", referenced from:
      objc-class-ref in Module.AppleARKit.cpp.o
  "_ARBlendShapeLocationTongueOut", referenced from:
      MakeAnchorData(bool, ARAnchor*, FRotator const&, EARFaceTrackingUpdate, FTimecode const&, unsigned int) in Module.AppleARKitFaceSupport.cpp.o
  "_OBJC_CLASS_$_ARWorldMap", referenced from:
      objc-class-ref in Module.AppleARKit.cpp.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

macOS Mojave, IphoneX IOS12.4 Xcode9.4

Having the same problem.
But in version 4.23 and Mojave.
Does anyone have a solution?