[FIX] How to fix Landscape Sculpting issue after importing a Heightmap or resizing Landscape?

Sometimes after importing a Heightmap and resizing your landscape in UE4 (UE4.22), sculpting tools sometimes may not work as expected. I read in some forums and discussions in Answehub that there’s a max limit for sculpting, But in my case it didn’t cause any problem though. Anyway if you come across such issues try:

  1. Uncheck the “Use Clay Brush” in sculpting menu [Clay brush averages the area somewhat like smooth tool, In my case it was causing problem]
  2. If the heights are still low/high you can always use z scaling.
  3. Don’t forget to Shift+Click and Drag Mouse for Sculpting Down while Clay Brush is Unchecked [If you don’t drag while Shift+Click it will just Sculpt Upward]

Hope this helps :slight_smile:

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About this kind of problem … Disable the Smooth option “Combined Layer…” fix my smoothing with a Landscape imported as “height map” from Cinema 4D (RAW)