Character Falling Speed

Hi Friends
anyone know to increase the character falling speed

I’m not sure if you can increase falling speed itself and I don’t have engine running here, so I would suggest playing with Mass of the character. If you need it to be as before when landed I believe there is node for it, on ground or is falling and then when it’s false set the mass back to what it was. But I’m not sure if you can change it on runtime.

change mass at runtime

no dear not working with mass of the character

Increase gravity scale in the character movement component. Note however, that this has implications on other things such as the jump.

i change the gravity scale the falling speed is same and if i increase the gravity scale too much my character can’t jump