How to do this in the Third Person Template ?
It’s like when you are holding LMB in World of Warcraft.
How to do this in the Third Person Template ?
It’s like when you are holding LMB in World of Warcraft.
You can create a boolean variable in your Blueprint and check its value inside your turn and look up events like this:
This method doesn’t work because without the controller yaw input, you cannot move your mouse at all.
Else I solved this problem and it’s to disable Use Controller Rotation Yaw.