How can I change the MaxSpeed and Acceleration of the FloatingMovementComponent in my Blueprint?

I can get the max speed node but I’m unable to set the max speed with a node.
I will have two speeds. Normal flying speed and booster speed, I don’t know how to do this with movement component because it always accelerates on tick.

To change the max speed, just click on the movement component in the character, and in the details you’ll see Max Fly Speed, just change that. You can change the break deceleration there also, but not the acceleration. Try it out first, but if you wanna change the acceleration, you might have to edit the code in the character…