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Is it possible to disable the mobile touch interface by blueprint or have multiple mobile touchinterfaces with blueprint?

The issue is that I do not wan't a constant mobile touch interface from level to level. Is it possible to disable the mobile touch interface by blueprint or have multiple mobile touch interfaces with blueprint?

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asked Sep 02 '14 at 04:57 PM in Blueprint Scripting

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JakobR
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yes use node Activate Touch interface. if it causes the engine to crash there is a workaround here https://answers.unrealengine.com/questions/78276/activate-touch-interface-crash.html

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answered Dec 07 '14 at 02:27 AM

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Alan Webster
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