Is it possible to disable the mobile touch interface by blueprint or have multiple mobile touchinterfaces with blueprint?
The issue is that I do not wan't a constant mobile touch interface from level to level. Is it possible to disable the mobile touch interface by blueprint or have multiple mobile touch interfaces with blueprint?
asked Sep 02 '14 at 04:57 PM in Blueprint Scripting
yes use node Activate Touch interface. if it causes the engine to crash there is a workaround here https://answers.unrealengine.com/questions/78276/activate-touch-interface-crash.html
answered Dec 07 '14 at 02:27 AM
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