Camera blueprint post process node error

Hey I just added a set node to change the post process settings of a camera inside of a blueprint, but when I compile I get this error. After it compiles it still works fine but, this error pops up all the time, or when I load the editor. I’m not sure if this is a bug. I setup the node in the construction script so I can change or add my camera settings in the editor. I’m using the 4.3.1 build. If anybody has any suggestion or ideas, that would be great.

thanks

14402-camerapostprocesserror_01.jpg

14403-camerapostprocesserror_02.jpg

Check out this thread: [crash] There is no disk in the drive - Programming & Scripting - Unreal Engine Forums

OK so my next question is, How can I make this work? I just want to only change a few settings in that struct. I can attach a struct variable to it, but when I break that out and try to change only a few settings I still get the error.

Also I forgot to mention, I just tested out building the same node structure on different computers, and I am not getting the error. I did check all my USBs. and I don’t have any external drives, but I did unplug everything minus my keyboard and mouse.

I just now tested this same node structure on a different build 4.4, and 4.2 and I’m not getting the error. so I now believe something corrupted on my build of 4.3.1

HI dragonfly2,

Just to confirm, this is no longer an issue for you in builds after 4.3.1, correct?

We haven’t heard back from you in a few days, so we are marking this post as resolved for tracking purposes. If you’re still experiencing this issue, please feel free to post back here with additional information.

Cheers,

TJ