Hello, I’m getting an editor crash when I’m moving assets within the content folder.
Assertion failed: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp] [Line: 3067] Illegal call to StaticConstructObject() while serializing object data! (Object will not be saved!
So I finally got it fixed, but can’t explain why it came into being. In my case, it also happened since 4.22 -
and in my case, it was a custom event inside of a widget which caused the crash.
It didn’t throwed any compiler errors, but after I removing it and creating a new one,
no further crashes happened. I hope the staff will have a look on it soon.