Dialogue: How to Pause and use Effects?
I'm running into a bit of a problem.
What I would like is for text to appear on the HUD, but with an effect and pause the game. Let me clear this up with an example:
1) Player touches trigger.
2) Game pauses (player can't interact/move).
3) Text types itself/fades in (I'm not sure how to do these effects).
4) Player reads text.
5) Player presses left mouse.
6) Text fades out.
7) Interaction regained.
8) Player goes on his/her way.
So... any ideas?
Thanks in advance, ~ Jason
Follow this question
Once you sign in you will be able to subscribe for any updates here