Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Motion capture files + Mixamo anim pack + UE4 animations + makehuman skeleton

I'm having serious trouble with this scenario..

I'm creating a char with makehuman.. I'm importing to blender and applying some motion capture files to makehuman skeleton.. it works, but I needed the animations to stay in place, not walking forward. So I wanted to use the HeroTPP animations (and also mixamo animations pack), and here is the trouble.. The HeroTPP skeleton is so different that I can't replicate it with blender and use a makehuman char at the same time.. (at least I couldn't, if you know how, please give me a hint!) I also tried to use the makehuman mesh with HeroTPP skeleton, and it was a disaster, everything out of place. I tried to use own makehuman skeleton to use HeroTPP animations, and disaster again! Can't I have a skeleton that works in common with all these programs and that is not so insanely hard to work with?

I'm running out of options.. please help!


Product Version: Not Selected
more ▼

asked Sep 03 '14 at 09:24 PM in Using UE4

avatar image

13 4 5 8

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

As far as I know the animations depends on the skeletons, so if you want to use TPP animations you have to use the TPP skeleton mandatorily.

I am trying to do the same. My option is to rig the TPP skeleton to makehuman meshes, but I am having problems with the Blender FBX exporter.

more ▼

answered Nov 10 '14 at 12:59 PM

avatar image

118 11 14 166

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question