I’m attempting to recreate some static meshes using BSPs, and I’m running into some difficulties with the distance measuring tool on the middle mouse button. No matter what I do, I can’t get it to measure starting from zero. The measurements are totally inaccurate, and they seem to start at a random number. I have no idea what is happening, but it is seriously hindering my progress.
This was logged as TTP#344821 in our tracking software and a fix was been implemented into our newest internal build. You should see this updated in a future engine release.