Air Hockey Game mallet controlled by mouse movement
I am trying to make an Air Hockey game and am having a difficult time with blueprints.
What I am trying to do is have the mallet attached to mouse movement. So far when I try the attached blueprint set up the mallet disappears. I can see that the mouse location is being updated but for the life of me I can't figure out why the mallet doesn't show up.
I used this post a reference. https://forums.unrealengine.com/showthread.php?30195-Whiteboard-Blueprint
Any help would be great.
asked Sep 05 '14 at 01:34 AM in Blueprint Scripting
There's two issues I see with your blueprint code.
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