Game is fine when simulating/running within the editor itself.
This all started after the update from 4.2>4.3.
In 4.2 the packaged project works fine. In 4.3/4.4 the exe crashes.
This also happens on my colleague’s PC; he’s packaging it himself, not using my packaged files.
Not sure where the log would be but here’s a copy of the error.
(Running on Win7 x64)
Failed to enter /Game/Maps/Scary_Map: Failed to load package ‘/Game/Maps/Scary_Map’. Please check the log for errors.
Address = 0x7532c41f (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
FWindowsPlatformMisc::RaiseException() 0x132dd70 + 0 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:1819] [in V:\Temp\New folder\WindowsNoEditor\Distress\Binaries\Win32\Distress-Win32-Shipping.exe]
FOutputDeviceWindowsError::Serialize() 0x13689c7 + 0 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:113] [in V:\Temp\New folder\WindowsNoEditor\Distress\Binaries\Win32\Distress-Win32-Shipping.exe]
FError::LowLevelFatal() 0x135170c + 0 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\core\private\misc\outputdevice.cpp:348] [in V:\Temp\New folder\WindowsNoEditor\Distress\Binaries\Win32\Distress-Win32-Shipping.exe]
UGameInstance::StartGameInstance() 0x1adf02b + 72 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\engine\private\gameinstance.cpp:294] [in V:\Temp\New folder\WindowsNoEditor\Distress\Binaries\Win32\Distress-Win32-Shipping.exe]
UGameEngine::Init() 0x1ad5eb9 + 0 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\engine\private\gameengine.cpp:482] [in V:\Temp\New folder\WindowsNoEditor\Distress\Binaries\Win32\Distress-Win32-Shipping.exe]
FEngineLoop::Init() 0x12d398a + 0 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launchengineloop.cpp:1871] [in V:\Temp\New folder\WindowsNoEditor\Distress\Binaries\Win32\Distress-Win32-Shipping.exe]
GuardedMain() 0x12d3716 + 0 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launch.cpp:133] [in V:\Temp\New folder\WindowsNoEditor\Distress\Binaries\Win32\Distress-Win32-Shipping.exe]
GuardedMainWrapper() 0x12d3808 + 17 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:136] [in V:\Temp\New folder\WindowsNoEditor\Distress\Binaries\Win32\Distress-Win32-Shipping.exe]
WinMain() 0x12d7328 + 13 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:201] [in V:\Temp\New folder\WindowsNoEditor\Distress\Binaries\Win32\Distress-Win32-Shipping.exe]
__tmainCRTStartup() 0x1f78ce5 + 14 bytes [File=f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] [in V:\Temp\New folder\WindowsNoEditor\Distress\Binaries\Win32\Distress-Win32-Shipping.exe]
Address = 0x7598336a (filename not found) [in C:\Windows\syswow64\kernel32.dll]
Address = 0x77109f72 (filename not found) [in C:\Windows\SysWOW64\ntdll.dll]
Address = 0x77109f45 (filename not found) [in C:\Windows\SysWOW64\ntdll.dll]
Address = 0x77109f45 (filename not found) [in C:\Windows\SysWOW64\ntdll.dll]