PIE doesn't start (4.5 preview build)
I recently moved my test project over from 4.4.1 to 4.5 and found a couple of things.
The Output Log has the following after starting and then stopping the PIE.
"LogPlayLevel: PIE: World Init took: (0.000520s) LogPlayLevel: PIE: Created PIE world by saving and reloading to /Temp/Autosaves/Game/UEDPCLobby.Lobby (0.123090s) LogWorld: Game class is 'GameMode' LogAIModule: Creating AISystem for world Lobby LogWorld: Bringing World /Temp/Autosaves/Game/UEDPCLobby.Lobby up for play (max tick rate 0) at 2014.09.05-19.28.51 LogWorld: Bringing up level for play took: 0.000358 LogInit: WinSock: Socket queue 131072 / 131072 LogNet: GameNetDriver IpNetDriver_1 IpNetDriver listening on port 7777 PIE: Info Play in editor start time for /Temp/Autosaves/Game/UEDPCLobby 0,474 LogVoice:Warning: Failed to initialize voice interface LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//OnlineAsyncTaskThreadNull///Thread_1b58_0///////STATCAT_Advanced//// old //STATGROUP_Threads//OnlineAsyncTaskThreadNull///Thread_ef4_0///////STATCAT_Advanced//// LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown() LogPlayLevel:Display: Shutting down PIE online subsystems LogExit: GameNetDriver None shut down LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000C6AE47CAE0 LogPlayLevel:Display: Destroying online subsystem :Context_5 LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()"
asked Sep 05 '14 at 05:59 PM in Bug Reports
Well that is good news that the Master branch has been updated. If that is the case the error has already been caught and will be in the 4.5 launcher build as soon as it is available. I am going to mark this as answered for tracking purposes. If this error occurs in the 4.5 master branch, please comment here and let us know so we can address it. Thank you!
answered Sep 08 '14 at 04:15 PM
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