Failed to open descriptor file for *.uproject
I'm trying to setup a BuildMachine to run a predefined test map. I followed this guide: https://docs.unrealengine.com/latest/INT/Programming/Basics/CommandLineArguments/index.html
The problem is when I try to run "UE4Editor.exe Foo.uproject /Game/Maps/FooMap - game" I get an error message: "Failed to open descriptor file for Foo.uproject"
I can't find any way to figure out the cause of this since it doesn't log anything to console...
asked Sep 05 '14 at 08:13 PM in Bug Reports
We haven't heard back from you in a few days, so we are marking this post as resolved for tracking purposes. If you're still experiencing this issue, please feel free to post back here with additional information.
answered Jan 21 '15 at 03:30 PM
TJ V ♦♦ STAFF
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