Map Transition, Composite Map Content Doesnt not Load
I have created a level that represent the main menu for my game, created custom controller, HUD, and game mode. when i click the button to start a new game i call "UGameplayStatics::OpenLevel(GWorld, "/Game/Maps/Arnythos", false, "");"
the level im trying to load is an composite world, but it loads just the Persistent level content and none of the content of the world is loaded (as if level doesn't stream). if i play the level directly from Editor it works fine, but not when i transition to it from my menu level.
Any ideas would be appreciated.
no i never figured it out. ended up getting rid of composite world and built the entire thing using persistent level only
answered Oct 21 '14 at 02:28 PM
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