Web Browser Load URL only working for server

I’m trying to add a Widget to my First Person Pawn that contains a Web Browser and loads a web page that is being hosted on the PC of the respective client. For instance, if a client with IP address 1.1.1.1 connects, their pawn’s web browser should load URL http://1.1.1.1:8070 for all other clients.

I’ve got this working with a Text widget which just shows each client’s IP address to all other clients. Unfortunately the same thing does not work with the web browser and Load URL. I set the initial page to google for testing. All other players can see the server’s pawn’s URL correctly, but for all other pawns it only shows google.

I’ve added an On Url Changed event to the web browser that just prints the URL and it shows the following:

I’m not really sure whats going on here

Full code is here: ip address posted by anonymous | blueprintUE | PasteBin For Unreal Engine 4

I’d appreciate any help