How to use multiple InputActions for 1 key press?
I want the F key (which I'm calling FlashlightToggle) to do 3 things:
I got the first 2 working together with a sequence in the character's Event Graph. And the spotlight toggle works on it's own. But it seems when there is more than 1 input for a key press event, only 1 of them works (the spotlight in level blueprint works, but ignores the character blueprint).
So I'm lost as to how multiple events can be used on a key press if sequences can't be used between the character blueprint and level blueprint? How to connect the 2 graphs?
Here's my graphs:
asked Sep 06 '14 at 07:05 PM in Blueprint Scripting
Figured it out, Consume Input of the InputAction in the Level Blueprint has to be unchecked
answered Sep 07 '14 at 01:05 AM
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