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Black foliage in shadows since update to 4.4.1

The foliage becomes black in the shadows(image 1). If I create a new level(image 2) everything works fine, but in the level I converted to 4.4.1 it gets completely black!

And yes, I have Built the light, I use SkyLight and the foliage have a 2nd UV for the Light Map.

Any ideas?

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asked Sep 07 '14 at 11:19 AM in Rendering

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linusholm
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avatar image Lovecraft_K ♦♦ STAFF Sep 08 '14 at 05:51 PM

Hey linusholm -

What version of the editor was your original project created in before converting it to 4.4.1?

Thank You

Eric Ketchum

avatar image linusholm Sep 08 '14 at 08:12 PM

I upgraded from 4.4.0. After a bit more investigation I'm not sure if it has to do with the conversion. If I turn off Cast Shadows on the SkyLight the black shadows disappear which means it looks all right. How come?

It would be nice if I could use Cast Shadows on the SkyLight though.

Thanks for the reply!

avatar image Lovecraft_K ♦♦ STAFF Sep 08 '14 at 08:31 PM

Hey -

Do you have a Cubemap plugged into your Sky Light Actor?

Eric Ketchum

avatar image linusholm Sep 08 '14 at 09:20 PM

No, I use the SLS Captured Scene as Source Type for my SkyLight Actor.

avatar image Lovecraft_K ♦♦ STAFF Sep 09 '14 at 01:17 PM

Hey -

Do you have a sphere reflection capture actor in the level and if so what are you settings on that actor? Also what are the settings for your skylight (intensity)?

Thank You

Eric Ketchum

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Hi linusholm -

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.

Eric Ketchum

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answered Sep 17 '14 at 01:01 PM

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Lovecraft_K ♦♦ STAFF
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