UMG - Change button color with key press
Just a little overview of what I'm trying to achieve and what I currently have in place to do this (Not working though which is why I've admitted defeat and come here!)
I'm currently trying to make a showcase of different skills for my entry to University next year, I'm currently in the throws of making a lighting showcase level and want to have it so that when I press 1,2,3 and 4 it will change the lighting in the map. I have the functionality for the actual light changing done, but I am struggling with the UMG part for the HUD. When I press the 1 key for instance, I want the color of the button on the hud to change.
Here is what I have in place but it isn't working for some reason, yet everything is compiling ok.
(Link to fullscreen image: http://i.imgur.com/rPFrq14.jpg)
I have a feeling it may be an input issue as when I simulate the widget and press 1, nothing seems to happen.
Any help would be appreciated!
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