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[level design] - How to export asset placement from one level to another?


I was wondering if it was possible to share some layers of a level to another level. We got 2 artists that are working on one level (one doing lighting, shading of main layout - one doing debris, decals and details without lighting). Both asset library are the same. I wanted to be able to "export" or "share" the work from the decals artist with the final level of the lighting artist.


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asked Sep 08 '14 at 10:04 PM in Using UE4

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Hi Superxcm,

To my knowledge there isn't a way to just move everything from one level into another. A way around this though is that you can have multiple levels visable at the same time. In a lot of the examples from the Marketplace this is being utilized.

Strategy Game and ShootGame are prime examples where different effects/assets are on different levels.

In Strategy Game for instance, There is a level that is just lighting, one for effects, one for meshes, etc.

If you go to Window > Levels > a window will pop up where you can add new and existing maps to be visible.

I hope this helps!


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answered Sep 10 '14 at 09:25 PM

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Tim Hobson ♦♦ STAFF
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avatar image Superxcm Sep 10 '14 at 09:56 PM

Hi Tim!! Yes! This is perfect!

Thank you so much. I had no idea about this option. This is exactly what I needed.


avatar image Tim Hobson ♦♦ STAFF Sep 10 '14 at 10:06 PM

Glad that worked for you! :)

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