Hello everyone,
I have a button setup on UMG that is clickable (makes an explosion sound when it is clicked so I know it is working), but I can’t get any functions to work with it. My end goal is for it to possess another player, which I already have setup in another blueprint, but I first need to get the button presses working. Can someone show a screenshot of how to setup a button in UE4 with UMG?
I have tried Is Pressed, but I can’t get it to work.
Thank you for your help!