Hey, the question says it, where can I find the source code for nodes like:
Create Dynamic Material Instance
Draw Texture
Add Controller Rotation
Draw Material
…
Simply all node.
I found the xxxxx_K2 functions, but they don’t seem to exist for all nodes.
Most of them are in:
\Engine\Source\Runtime\Engine\Private\Kismet*.cpp
rest of BP functions have specified property “BlueprintCallable”
UFUNCTION(BlueprintCallable, Category = “foo category”)