Add New Build Target?

Hello,

I am working on a project derived from the ShooterGame sample, with my own code added on top in child classes that derive from ShooterGame code. Because I’m just adding code to “ShooterGame”, the module being built is ShooterGame.dll and all my code goes into that. Is it possible to add another build target so that my game code is compiled to “MyGame.dll” alongside ShooterGame.dll?

Thank you