Hello!
I have really basci question, for which I need really basic answer.
Right I need to get pitch of an actor, so I can add X to it when certain conditions are met. Here is what I am using right now:
which, as you very well could Imagine, does not work. The “Rotation” on 2nd line is undefined, and AActor::GetControlRotation.Pitch must have a class type (no idea what that is :O).
Could someone guide me to the right path?