I wan to know which base class and controller class would be most appropriate to be used for units that are used in a RTS game.
The mechanics of RTS is similar a bit to age of empires or starcraft.
I wan to know which base class and controller class would be most appropriate to be used for units that are used in a RTS game.
The mechanics of RTS is similar a bit to age of empires or starcraft.
Your probably going to want to use the ACharacter class as a base (or possibly APawn).
You might want to consider checking out the StrategyGame sample which is free on the marketplace. This is a tower defense game rather than a RTS but there are certainly similarities between the two so its worth a look I think.