Emissive Light on DM object?
Hello, i´ve got a material which emits an emissive light, on Brushes and StaticMesh it works fine, but when i try to put this Material onto a Destructible Mesh is just shows the blank sphere (as there were no material on it), the material tab shows the emitting material!
Is it even possible to have emitting DMeshes?
(Picture shows selected DMesh (emissive ball on the left is a static mesh))
I've tried duplicating this in 4.4.2 with a destructible mesh, but did not get the same result you did.
Here is a screen grab of my destructible mesh with two emissive colors (outer and inner texture).
I know it's probably a simple texture, but can you post a screenshot of your material setup as well for the emissive texture?
Also, are you able to reproduce this in a new project or just this one?
answered Sep 11 '14 at 05:37 PM
Tim Hobson ♦♦ STAFF
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