Plugin using activeX in C++?

Hi,

I want to incorporate a camera app into my game as a plugin. The app comes with an SDK that use ocx (activeX) instead of normal dll and lib. As far as I understand, I have to create MFC app in order to be able to use the app.

So my questions are:

  • Can Unreal Engine 4 works with MFC as a plugin?
  • If not, what is the cleanest way to go about this? Do I have to find another SDK that use normal C++ dll and libs?

Thanks!